diff --git a/src/game.js b/src/game.js index 3ea8d1f..f6b7296 100644 --- a/src/game.js +++ b/src/game.js @@ -13,6 +13,7 @@ import { Ball } from './entities/ball/ball'; import { layBricks } from './entities/brick/layBricks/layBricks'; import { Paddle } from './entities/paddle/paddle'; import { tick } from './lib/tick/tick'; +import { toRadians } from './lib/toRadians/toRadians'; /** * Класс игры c информацией о всех игровых сущностях @@ -30,8 +31,8 @@ export class Game { CONTAINER_WIDTH / 2 - BALL_RADIUS, CONTAINER_HEIGHT / 2 - BALL_RADIUS, BALL_RADIUS, - BALL_SPEED * Math.cos(BALL_INITIAL_ANGLE), - -1 * BALL_SPEED * Math.sin(BALL_INITIAL_ANGLE), + BALL_SPEED * Math.cos(toRadians(BALL_INITIAL_ANGLE)), + -1 * BALL_SPEED * Math.sin(toRadians(BALL_INITIAL_ANGLE)), ); this.paddle = new Paddle(0, CONTAINER_HEIGHT - PADDLE_HEIGHT, PADDLE_WIDTH, PADDLE_HEIGHT);